<?xml version="1.0" encoding="UTF-8"?> <CodeLite_Project Name="libstarlight" InternalType="Console"> <Plugins> <Plugin Name="qmake"> <![CDATA[00010001N0005Debug000000000000]]> </Plugin> <Plugin Name="CMakePlugin"> <![CDATA[[{ "name": "Debug", "enabled": false, "buildDirectory": "build", "sourceDirectory": "$(ProjectPath)", "generator": "", "buildType": "", "arguments": [], "parentProject": "" }]]]> </Plugin> </Plugins> <VirtualDirectory Name="include"> <VirtualDirectory Name="SFML"> <VirtualDirectory Name="System"> <File Name="include/SFML/System/ThreadLocal.hpp"/> <File Name="include/SFML/System/Export.hpp"/> <File Name="include/SFML/System/Vector3.hpp"/> <File Name="include/SFML/System/ThreadLocalPtr.hpp"/> <File Name="include/SFML/System/InputStream.hpp"/> <File Name="include/SFML/System/Thread.hpp"/> <File Name="include/SFML/System/String.hpp"/> <File Name="include/SFML/System/MemoryInputStream.hpp"/> <File Name="include/SFML/System/Err.hpp"/> <File Name="include/SFML/System/NonCopyable.hpp"/> <File Name="include/SFML/System/Sleep.hpp"/> <File Name="include/SFML/System/NativeActivity.hpp"/> <File Name="include/SFML/System/Clock.hpp"/> <File Name="include/SFML/System/Vector2.hpp"/> <File Name="include/SFML/System/Time.hpp"/> <File Name="include/SFML/System/FileInputStream.hpp"/> <File Name="include/SFML/System/Utf.hpp"/> <File Name="include/SFML/System/Mutex.hpp"/> <File Name="include/SFML/System/Lock.hpp"/> </VirtualDirectory> <VirtualDirectory Name="Window"> <File Name="include/SFML/Window/Export.hpp"/> <File Name="include/SFML/Window/Window.hpp"/> <File Name="include/SFML/Window/WindowStyle.hpp"/> <File Name="include/SFML/Window/Mouse.hpp"/> <File Name="include/SFML/Window/Touch.hpp"/> <File Name="include/SFML/Window/WindowHandle.hpp"/> <File Name="include/SFML/Window/VideoMode.hpp"/> <File Name="include/SFML/Window/Joystick.hpp"/> <File Name="include/SFML/Window/Sensor.hpp"/> <File Name="include/SFML/Window/Context.hpp"/> <File Name="include/SFML/Window/GlResource.hpp"/> <File Name="include/SFML/Window/Event.hpp"/> <File Name="include/SFML/Window/ContextSettings.hpp"/> <File Name="include/SFML/Window/Keyboard.hpp"/> </VirtualDirectory> <VirtualDirectory Name="Network"> <File Name="include/SFML/Network/Export.hpp"/> <File Name="include/SFML/Network/TcpListener.hpp"/> <File Name="include/SFML/Network/Ftp.hpp"/> <File Name="include/SFML/Network/SocketSelector.hpp"/> <File Name="include/SFML/Network/Http.hpp"/> <File Name="include/SFML/Network/IpAddress.hpp"/> <File Name="include/SFML/Network/Socket.hpp"/> <File Name="include/SFML/Network/SocketHandle.hpp"/> <File Name="include/SFML/Network/UdpSocket.hpp"/> <File Name="include/SFML/Network/Packet.hpp"/> <File Name="include/SFML/Network/TcpSocket.hpp"/> </VirtualDirectory> <VirtualDirectory Name="Graphics"> <File Name="include/SFML/Graphics/Font.hpp"/> <File Name="include/SFML/Graphics/Glsl.hpp"/> <File Name="include/SFML/Graphics/Export.hpp"/> <File Name="include/SFML/Graphics/Transformable.hpp"/> <File Name="include/SFML/Graphics/PrimitiveType.hpp"/> <File Name="include/SFML/Graphics/View.hpp"/> <File Name="include/SFML/Graphics/Shader.hpp"/> <File Name="include/SFML/Graphics/VertexArray.hpp"/> <File Name="include/SFML/Graphics/Text.hpp"/> <File Name="include/SFML/Graphics/Sprite.hpp"/> <File Name="include/SFML/Graphics/RenderWindow.hpp"/> <File Name="include/SFML/Graphics/Color.hpp"/> <File Name="include/SFML/Graphics/Rect.hpp"/> <File Name="include/SFML/Graphics/CircleShape.hpp"/> <File Name="include/SFML/Graphics/RenderStates.hpp"/> <File Name="include/SFML/Graphics/RectangleShape.hpp"/> <File Name="include/SFML/Graphics/Vertex.hpp"/> <File Name="include/SFML/Graphics/RenderTexture.hpp"/> <File Name="include/SFML/Graphics/ConvexShape.hpp"/> <File Name="include/SFML/Graphics/Drawable.hpp"/> <File Name="include/SFML/Graphics/Image.hpp"/> <File Name="include/SFML/Graphics/BlendMode.hpp"/> <File Name="include/SFML/Graphics/Transform.hpp"/> <File Name="include/SFML/Graphics/Glyph.hpp"/> <File Name="include/SFML/Graphics/RenderTarget.hpp"/> <File Name="include/SFML/Graphics/Shape.hpp"/> <File Name="include/SFML/Graphics/Texture.hpp"/> </VirtualDirectory> <VirtualDirectory Name="Audio"> <File Name="include/SFML/Audio/Export.hpp"/> <File Name="include/SFML/Audio/Listener.hpp"/> <File Name="include/SFML/Audio/SoundFileFactory.hpp"/> <File Name="include/SFML/Audio/Music.hpp"/> <File Name="include/SFML/Audio/AlResource.hpp"/> <File Name="include/SFML/Audio/SoundFileWriter.hpp"/> <File Name="include/SFML/Audio/SoundSource.hpp"/> <File Name="include/SFML/Audio/Sound.hpp"/> <File Name="include/SFML/Audio/SoundRecorder.hpp"/> <File Name="include/SFML/Audio/SoundFileReader.hpp"/> <File Name="include/SFML/Audio/SoundBufferRecorder.hpp"/> <File Name="include/SFML/Audio/SoundStream.hpp"/> <File Name="include/SFML/Audio/OutputSoundFile.hpp"/> <File Name="include/SFML/Audio/InputSoundFile.hpp"/> <File Name="include/SFML/Audio/SoundBuffer.hpp"/> </VirtualDirectory> <File Name="include/SFML/Window.hpp"/> <File Name="include/SFML/Graphics.hpp"/> <File Name="include/SFML/System.hpp"/> <File Name="include/SFML/Audio.hpp"/> <File Name="include/SFML/Main.hpp"/> <File Name="include/SFML/OpenGL.hpp"/> <File Name="include/SFML/Network.hpp"/> <File Name="include/SFML/Config.hpp"/> </VirtualDirectory> <File Name="include/Starlight.hpp"/> <File Name="include/Player.hpp"/> <File Name="include/Map.hpp"/> <File Name="include/Bullet.hpp"/> <File Name="include/Menu.hpp"/> <File Name="include/Powerup.hpp"/> </VirtualDirectory> <Description/> <Dependencies/> <VirtualDirectory Name="src"> <File Name="src/main.cpp"/> <File Name="src/Starlight.cpp"/> <File Name="src/Player.cpp"/> <File Name="src/Map.cpp"/> <File Name="src/Bullet.cpp"/> <File Name="src/Menu.cpp"/> <File Name="src/Powerup.cpp"/> </VirtualDirectory> <Settings Type="Executable"> <GlobalSettings> <Compiler Options="" C_Options="" Assembler=""> <IncludePath Value="."/> </Compiler> <Linker Options=""> <LibraryPath Value="."/> </Linker> <ResourceCompiler Options=""/> </GlobalSettings> <Configuration Name="Debug" CompilerType="GCC" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append"> <Compiler Options="-g;-O0;-Wall" C_Options="-g;-O0;-Wall" Assembler="" Required="yes" PreCompiledHeader="" PCHInCommandLine="no" PCHFlags="" PCHFlagsPolicy="0"> <IncludePath Value="."/> <IncludePath Value="include"/> </Compiler> <Linker Options="" Required="yes"> <LibraryPath Value="lib"/> <Library Value="sfml-audio"/> <Library Value="sfml-graphics"/> <Library Value="sfml-window"/> <Library Value="sfml-system"/> </Linker> <ResourceCompiler Options="" Required="no"/> <General OutputFile="$(IntermediateDirectory)/$(ProjectName)" IntermediateDirectory="./Debug" Command="./$(IntermediateDirectory)/$(ProjectName)" CommandArguments="" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="." PauseExecWhenProcTerminates="yes" IsGUIProgram="no" IsEnabled="yes"/> <Environment EnvVarSetName="<Use Defaults>" DbgSetName="<Use Defaults>"> <![CDATA[]]> </Environment> <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="" IsExtended="no"> <DebuggerSearchPaths/> <PostConnectCommands/> <StartupCommands/> </Debugger> <PreBuild/> <PostBuild/> <CustomBuild Enabled="no"> <RebuildCommand/> <CleanCommand/> <BuildCommand/> <PreprocessFileCommand/> <SingleFileCommand/> <MakefileGenerationCommand/> <ThirdPartyToolName>None</ThirdPartyToolName> <WorkingDirectory/> </CustomBuild> <AdditionalRules> <CustomPostBuild/> <CustomPreBuild/> </AdditionalRules> <Completion EnableCpp11="no" EnableCpp14="no"> <ClangCmpFlagsC/> <ClangCmpFlags/> <ClangPP/> <SearchPaths/> </Completion> </Configuration> <Configuration Name="Release" CompilerType="GCC" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append"> <Compiler Options="-O2;-Wall" C_Options="-O2;-Wall" Assembler="" Required="yes" PreCompiledHeader="" PCHInCommandLine="no" PCHFlags="" PCHFlagsPolicy="0"> <IncludePath Value="."/> <Preprocessor Value="NDEBUG"/> </Compiler> <Linker Options="" Required="yes"/> <ResourceCompiler Options="" Required="no"/> <General OutputFile="$(IntermediateDirectory)/$(ProjectName)" IntermediateDirectory="./Release" Command="./$(ProjectName)" CommandArguments="" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="$(IntermediateDirectory)" PauseExecWhenProcTerminates="yes" IsGUIProgram="no" IsEnabled="yes"/> <Environment EnvVarSetName="<Use Defaults>" DbgSetName="<Use Defaults>"> <![CDATA[]]> </Environment> <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="" IsExtended="yes"> <DebuggerSearchPaths/> <PostConnectCommands/> <StartupCommands/> </Debugger> <PreBuild/> <PostBuild/> <CustomBuild Enabled="no"> <RebuildCommand/> <CleanCommand/> <BuildCommand/> <PreprocessFileCommand/> <SingleFileCommand/> <MakefileGenerationCommand/> <ThirdPartyToolName>None</ThirdPartyToolName> <WorkingDirectory/> </CustomBuild> <AdditionalRules> <CustomPostBuild/> <CustomPreBuild/> </AdditionalRules> <Completion EnableCpp11="no" EnableCpp14="no"> <ClangCmpFlagsC/> <ClangCmpFlags/> <ClangPP/> <SearchPaths/> </Completion> </Configuration> </Settings> </CodeLite_Project>