changelog.txt 1.4 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859
  1. v2.4:
  2. Further tweaks
  3. Courtyard now sometimes spawns with a massive mountain
  4. Added a new very special kind of treasure to Decaying Cells
  5. New icon
  6. v2.3:
  7. Tweaks to several Courtyard rooms + a new one
  8. Nerfed FlyingShooter
  9. v2.2:
  10. Bugfix
  11. v2.1:
  12. Now supports twitch
  13. The wharf exit changed to a dead cells exit
  14. Reenabled trap rooms (oopsie woopsie)
  15. Two new dual treasure rooms
  16. Starter deathorb moved
  17. Starter assshield removed
  18. Some minor tweaks
  19. v2.0:
  20. Courtyard is now the base level
  21. Courtyard is now THE FIRST CUSTOM LEVEL to be released, with all the rooms being custom
  22. Courtyard is now called "Desolated Courtyard"
  23. Quarters layout is now different from vanilla
  24. Quarters are now called "Decaying Cells"
  25. Depths are now called "Dead Cells"
  26. v1.4:
  27. recolored prisondepths to be different from prisonstart
  28. removed bulls completely (frequent crashes)
  29. tweaked moblists a bit
  30. strengthened mobs in the corrupted levels
  31. recolored blazers and kunaimasters to be different from trackers
  32. some other minor cosmetic changes
  33. v1.3.1:
  34. updated prisonstart loadingscreen
  35. v1.3:
  36. WIP loading screens
  37. recolored voltewarriors but they still suck
  38. some changes to flaskroom
  39. v1.2:
  40. new beautiful courtyard
  41. some fixes to transitions
  42. v1.1.1:
  43. added scaling&icon to bulletkiller
  44. spikes to the left now working as intended
  45. v1.1:
  46. PrisonStart is now corrupted
  47. reworked PrisonFlaskRoom
  48. added this changelog file
  49. fixed PrisonStart music