{
  "id": "PrisonCourtyard",
  "biome": "PrisonCourtyard2",
  "mobs": [
    {
      "mob": "Zombie",
      "quantityFactor": 4,
      "singleRoom": false,
      "minCombatRoomsBefore": 0,
      "props": {},
      "minDifficulty": 0,
      "maxDifficulty": 3
    },
    {
      "mob": "Ninja",
      "quantityFactor": 4,
      "singleRoom": false,
      "minCombatRoomsBefore": 0,
      "minDifficulty": 4,
      "props": {},
      "packSize": [
        1,
        2
      ]
    },
    {
      "mob": "Grenader",
      "quantityFactor": 4,
      "singleRoom": false,
      "minCombatRoomsBefore": 0,
      "props": {},
      "minDifficulty": 0,
      "maxDifficulty": 0
    },
    {
      "mob": "ClusterGrenader",
      "quantityFactor": 5,
      "singleRoom": false,
      "minCombatRoomsBefore": 0,
      "minDifficulty": 1,
      "props": {}
    },
    {
      "mob": "BatKamikaze",
      "quantityFactor": 4,
      "singleRoom": false,
      "minCombatRoomsBefore": 0,
      "minDifficulty": 1,
      "props": {}
    },
    {
      "mob": "BatDasher",
      "quantityFactor": 3,
      "singleRoom": false,
      "minCombatRoomsBefore": 0,
      "props": {},
      "minDifficulty": 0
    },
    {
      "mob": "Runner",
      "quantityFactor": 2,
      "singleRoom": false,
      "minCombatRoomsBefore": 0,
      "props": {},
      "minDifficulty": 0
    },
    {
      "mob": "Shielder",
      "quantityFactor": 1,
      "singleRoom": false,
      "minCombatRoomsBefore": 1,
      "props": {},
      "minDifficulty": 0
    },
    {
      "mob": "Spiker",
      "singleRoom": false,
      "quantityFactor": 50,
      "minCombatRoomsBefore": 0,
      "props": {},
      "minDifficulty": 0
    }
  ],
  "mobDensity": 1.1,
  "eliteWanderChance": 0.5,
  "eliteRoomChance": 0,
  "flags": 1,
  "lootFlags": 0,
  "specificLoots": [],
  "goldBonus": 0,
  "group": 0,
  "name": "Promenade des condamnés",
  "index": 1,
  "cellBonus": 0,
  "tripleUps": 1,
  "doubleUps": 2,
  "baseMobTier": 3,
  "props": {
    "timedDoor": 2,
    "timedBlueprint": "DashShield",
    "timedScrolls": 1,
    "wind": -2,
    "viewerY": 0.75,
    "viewerColor": 6666220,
    "doorColor": 65490,
    "zDoorColor": 15637011,
    "chromaColor": 65490,
    "musicLoop": "music/Promenade.ogg",
    "loadingColor": 1510715,
    "loadingDescColor": 6652612
  },
  "specificSubBiome": [],
  "baseLootLevel": 2,
  "worldDepth": 1,
  "loreDescriptions": [
    {
      "text": "C'est jamais bon signe quand ils vous envoient dans la cour. Ils ne sont pas nombreux à en revenir. Et quand on les revoit, ils ne sont plus jamais vraiment les mêmes..."
    },
    {
      "text": "L'ambiance champètre de la forêt a laissé place à une ambiance pour le moins... surprenante, disons."
    },
    {
      "text": "Depuis l'extérieur, on parvenait encore à entendre quelques sifflements d'oiseaux. Mais depuis quelques temps on entend plus que le croassement des corbeaux."
    }
  ],
  "__separator_group_ID": 0,
  "__separator_group_Name": "MainLevels",
  "__original_Index": 1
}